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<title>William Johnston - Free Library Land Online - Mystery</title>
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<title>The Cloud of Unknowing</title>
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<category><![CDATA[William Johnston]]></category>
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<pubDate>Sat, 10 Mar 2012 06:44:07 +0200</pubDate>
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<title>And Loving It! gs-6</title>
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<category><![CDATA[William Johnston]]></category>
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<pubDate>Tue, 19 Nov 1991 19:19:41 +0200</pubDate>
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<title>Get Smart 5 - Missed It By That Much!</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/william-johnston/get_smart_5_-_missed_it_by_that_much.jpg"><img src="https://picture.graycity.net/img/william-johnston/get_smart_5_-_missed_it_by_that_much_preview.jpg" class="fr-fic fr-dib" title ="Get Smart 5 - Missed It By That Much!" alt ="Get Smart 5 - Missed It By That Much!"/></a><br//><div><p class="description">MISSED IT BY THAT MUCH!
<p class="description">Max is back. In MISSED IT BY THAT MUCH!. Max and 99 face stampeding elephants, quicksand, a cannibal tribe, steaming jungles, and worst of all the wily Whitestone, a magician-illusionist turned KAOS agent.
<p class="description">Agent 86 must find Dr. Livingstrom, who is somewhere in darkest Africa, before KAOS steals his secret formula, Brassica Oleracia—212°, to use against the Free World.
<p class="description">Can Max get to Dr. Livingstrom before the Forces of Evil?
<p class="description">Can he capture his formidable foe, Whitestone?
<p class="description">Or does he MISS HIM BY THAT MUCH?</div>]]></description>
<category><![CDATA[William Johnston]]></category>
<dc:creator></dc:creator>
<pubDate>Wed, 14 Sep 1977 22:54:01 +0300</pubDate>
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<title>Get Smart Once Again! gs-3</title>
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<category><![CDATA[William Johnston]]></category>
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<pubDate>Mon, 19 Nov 2001 19:19:41 +0200</pubDate>
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<title>The Spy Who Went Out to the Cold gs-7</title>
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<category><![CDATA[William Johnston]]></category>
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<pubDate>Tue, 20 Nov 2001 09:38:17 +0200</pubDate>
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<title>Get Smart 2 - Sorry, Chief . . .</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/william-johnston/get_smart_2_-_sorry_chief____.jpg"><img src="https://picture.graycity.net/img/william-johnston/get_smart_2_-_sorry_chief_____preview.jpg" class="fr-fic fr-dib" title ="Get Smart 2 - Sorry, Chief . . ." alt ="Get Smart 2 - Sorry, Chief . . ."/></a><br//><div><p class="description">SORRY, CHIEF . . .
<p class="description">When the diabolical Dr. X invents a serum capable of making man invisible and threatens to sell it to KAOS, the fate of the whole world hangs in the balance.
<p class="description">Only one man can jump into the breach against the Forces of Evil—Maxwell Smart, Agent 86 from Control. Max's assignment: to apprehend Dr. X, get the serum and formula, and, most important, bring back alive the six invisible guinea pigs, proof that the serum works.
<p class="description">Since Dr. X is sailing for Europe on his deadly mission, Max, Agent 99 and the fearless Fang, the spy dog, board the "Queen Edward" (her father wanted a boy). Thus begin the death-defying adventures of our super-spy, as Max, in the guise of a space scientist, turns the ship fore over aft in his search for Dr. X.
<p class="description">Does Max succeed in his quest? Does the whole civilized world triumph? Would you believe it?</div>]]></description>
<category><![CDATA[William Johnston]]></category>
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<pubDate>Mon, 14 Nov 2011 22:33:37 +0200</pubDate>
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<title>Get Smart 9 - Max Smart and the Ghastly Ghost Affair</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/william-johnston/get_smart_9_-_max_smart_and_the_ghastly_ghost_affair.jpg"><img src="https://picture.graycity.net/img/william-johnston/get_smart_9_-_max_smart_and_the_ghastly_ghost_affair_preview.jpg" class="fr-fic fr-dib" title ="Get Smart 9 - Max Smart and the Ghastly Ghost Affair" alt ="Get Smart 9 - Max Smart and the Ghastly Ghost Affair"/></a><br//><div><p class="description">MAX SMART and the GHASTLY GHOST AFFAIR
<p class="description">Assigned to trail KAOS's top U.S. assassins to a secret seminar, Max and wife 99 board a train and start searching for the KAOS killer contingent. They are checking out passengers when lunch is announced. One by one all the passengers file into the dining car . . . and disappear! Rather than ignore the "drop-out" situation, Max and 99 report the curious incident to the conductor, who conducts them, at gunpoint, to the engineer—KAOS's fast-acting, antiseptic assassin, Arbuthnot. The train speeds to Arbuthnot's devilish destination—a ghost town with a small but determined population: one ectoplasmic prospector and his immortal mule. Max manages to win the western wraith to the side of good. But can Max and his supernatural sidekicks stop Arbuthnot? And will Max ever find his Coolidge-head penny phone in time to summon Chief and Control's counter-attacking counter forces. As usual, Max's blundering booboos and mindless maneuvers menace friend instead of foe!
<p class="description">Which all adds up to a ghastly ghost affair that's really out-of-this-world entertainment.</div>]]></description>
<category><![CDATA[William Johnston]]></category>
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<pubDate>Thu, 14 Nov 2013 22:54:01 +0200</pubDate>
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<title>Get Smart 7 - Max Smart - The Spy Who Went Out to the Cold</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/william-johnston/get_smart_7_-_max_smart_-_the_spy_who_went_out_to_the_cold.jpg"><img src="https://picture.graycity.net/img/william-johnston/get_smart_7_-_max_smart_-_the_spy_who_went_out_to_the_cold_preview.jpg" class="fr-fic fr-dib" title ="Get Smart 7 - Max Smart - The Spy Who Went Out to the Cold" alt ="Get Smart 7 - Max Smart - The Spy Who Went Out to the Cold"/></a><br//><div><p class="description">MAX SMART - THE SPY WHO WENT OUT to the COLD
<p class="description">Number Seven—THE SPY WHO WENT OUT TO THE COLD—takes Max off on a whirlwind, world-wide tour that has to go down as the wackiest travelogue in history.
<p class="description">Assigned to escort the great Professor Wormser von BOOM to a secret laboratory at the North Pole, Max and his beauteous sidekick, 99, take the scenic route. There's never been a polar expedition like this before as Control's beloved birdbrain races to elude his pitiless KAOS pursuers. To keep science wizard von BOOM from the cruel clutches of the enemy, Max puts his incredible "crow-disguised-as-a-wild-goose" plan into operation.
<p class="description">The results, which confuse no one except Max, would turn a travel agent's hair gray. Would you believe a camel caravan across the Sahara? A hitch by houseboat up the Nile? A jaunt by jet to Russia? A sortie by sub to Alaska? And a daring drive by dogsled into the Arctic wilderness?
<p class="description">But that's only part of the action in this zany, zigzag saga that rocks and rolls across every continent on—and off—the map. As THE SPY WHO WENT OUT TO THE COLD, Max is at his empty-headed best. It's a super cool caper that will keep you chuckling and shivering to the very end.</div>]]></description>
<category><![CDATA[William Johnston]]></category>
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<pubDate>Wed, 14 Nov 2001 22:54:02 +0200</pubDate>
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<title>Get Smart 3 - Get Smart Once Again!</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/william-johnston/get_smart_3_-_get_smart_once_again.jpg"><img src="https://picture.graycity.net/img/william-johnston/get_smart_3_-_get_smart_once_again_preview.jpg" class="fr-fic fr-dib" title ="Get Smart 3 - Get Smart Once Again!" alt ="Get Smart 3 - Get Smart Once Again!"/></a><br//><div><p class="description">GET SMART ONCE AGAIN!
<p class="description">Maxwell Smart, Agent 86 for Control, has often been confronted by the Forces of Evil. But never before has he been involved in such a vast panorama of intrigue, with the fate of the Free World hanging on his every move.
<p class="description">In Max's possession is the coded KAOS Dooms Day Plan, the only copy in existence, and it is up to him to break the code, decipher the Plan, and save the world from destruction. And this terrifying task must be done on the run, for I.M. Noman, KAOS's master spy, is in pursuit, intent of retrieving the Plan so it can be carried out!
<p class="description">With Peaches Twelvetrees, the beautiful blonde cryptographer, to aid him, Max sets forth for New York, Moscow and Peking, desperately trying to find the key to the brilliantly intricate code while eluding the nefarious Noman, whose India rubber face allows him to change his appearance at will.
<p class="description">Will Max at last be foiled by the evil schemers? Will KAOS snatch back the Dooms Day Plan before its dread secret is revealed? Or will Max, once again, outSmart his enemies and save humanity? The Free World awaits the answer.</div>]]></description>
<category><![CDATA[William Johnston]]></category>
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<pubDate>Sun, 14 Nov 2004 22:54:00 +0200</pubDate>
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<title>Get Smart 6 - And Loving It!</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/william-johnston/get_smart_6_-_and_loving_it.jpg"><img src="https://picture.graycity.net/img/william-johnston/get_smart_6_-_and_loving_it_preview.jpg" class="fr-fic fr-dib" title ="Get Smart 6 - And Loving It!" alt ="Get Smart 6 - And Loving It!"/></a><br//><div><p class="description">AND LOVING IT!
<p class="description">Max's latest—and perhaps greatest—case. Just imagine Max and 99 battling the paralyzing, petrifying powers of Guro Optimo, a mind-manipulating, Indian hypnotist and his merciless master, Lucky Bucky Buckley!
<p class="description">To save the world from falling under Optimo's sinister spell, Max and 99 team up with—of all people—a Kaos agent named V.T. Brattleboro. Unbelievable things happen to the Control-Kaos combo inside Buckley's evil medieval castle. They are menaced by brain-washed guards, giant crocodiles, and a monstrous avalanche of peanut brittle!
<p class="description">But can Max really trust Brattleboro? Or Brattleboro trust Max? And can 99 trust either one—especially Max?
<p class="description">The Chief of Control is sure that this time Max is in over his head. But he needn't worry, for Max doesn't have a fearful bone in his body or his head. As always, he's ill-prepared for danger of any kind—AND LOVING IT!</div>]]></description>
<category><![CDATA[William Johnston]]></category>
<dc:creator></dc:creator>
<pubDate>Wed, 14 Sep 1977 22:54:02 +0300</pubDate>
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<title>Max Smart and the Ghastly Ghost Affair gs-9</title>
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<category><![CDATA[William Johnston]]></category>
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<pubDate>Wed, 19 Nov 2003 19:19:40 +0200</pubDate>
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<title>Get Smart 1 - Get Smart!</title>
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<description><![CDATA[<a class="highslide" href="https://picture.graycity.net/img/william-johnston/get_smart_1_-_get_smart.jpg"><img src="https://picture.graycity.net/img/william-johnston/get_smart_1_-_get_smart_preview.jpg" class="fr-fic fr-dib" title ="Get Smart 1 - Get Smart!" alt ="Get Smart 1 - Get Smart!"/></a><br//><div><p class="description">GET SMART!
<p class="description">When Max Smart, that intrepid secret agent for Control, gets assigned to the Computer Caper, it's the start of a laugh-out-loud adventure through a confusing labyrinth of international spies, UN delegates, Greenwich Village coffee house denizens, and a couple of beautiful girls who don't do much to help him but do liven up the nutty goings-on.
<p class="description">How Max foils the diabolical plot against the Free World makes a zany tale that no self-respecting spy lover can afford to miss.</div>]]></description>
<category><![CDATA[William Johnston]]></category>
<dc:creator></dc:creator>
<pubDate>Sat, 14 Nov 2015 22:54:00 +0200</pubDate>
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<title>Sorry, Chief… gs-2</title>
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<category><![CDATA[William Johnston]]></category>
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<pubDate>Sat, 19 Nov 1994 21:36:08 +0200</pubDate>
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<title>Max Smart and the Perilous Pellets gs-4</title>
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<category><![CDATA[William Johnston]]></category>
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<pubDate>Sat, 19 Nov 2016 19:19:39 +0200</pubDate>
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